Free to play magic armor

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The standard spellbook (other than godspells) fails at combat due to the fact holding, damage, and stat reducers are all separate. This way the defense bonus only benefits mages, since the staff gives no other offense other than magic.ģ) Anti-melee special effect improvements. Staffs should have their melee stats to 0, more mage bonus, and a hefty melee defense bonus. Holding spells are the point of a mage, however due to their expensive cost/low holding time they are not as widly used as they should be.Ģ) Staff Improvements. There are plenty of other ways they could fix it while keeping the numerous armor choices.ġ) Cheaper/Longer Holding spells.

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The only way Jagex could ever possibly fix it was to only have 1 set of weapons for each class, which would undoubtedly be a little boring, unless it morphed to your stats when you reached levels/goals. The triangle is actually perfect at lower levels, but due to higher levels and mixes of higher armours/weapons it becomes unstable.

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